Emergency rooms are stressful and chaotic environments with a low tolerance for error, and acclimating newcomers to them has been a long-standing challenge. But a collaborative effort from Ohio University, Northern Arizona University and OhioHealth may have the answer: a virtual emergency room.
The team, including designers from the Immersive Media Initiative (IMI) at Ohio University's Scripps College of Communication, created a 360-degree, fully immersive trauma room experience, complete with the machines, personnel, and patients you'd expect to see in a typical emergency room. Users can choose various perspectives from which to approach the scene, including as a head nurse or head surgeon. The result is a complete picture of the realities of an ER, and one that can be utilized repeatedly to prepare students for the real thing in the future.
While augmented reality (AR) and virtual reality (VR) technologies are already being widely used in novel ways to revolutionize the patient experience, industry expert Kristina Redgrave of Fuse by Cardinal Health, the company's innovation center, predicts AR and VR will also become a standard part of medical training as costs decrease.
Below are three ways AR and VR are changing medical education.